ФЭНДОМ


Мужчина, человек, 1412—.

Друид из баронства Басагун. В 1443 году, соблазнённый россказнями доньи Софонисбы, прибыл в Турвер-сюр-Луар для обучения у Таонги

Игромеханика Править

STR 10
DEX 17
CON 18
INT 18
WIS 18
CHA 11
HP 47
BAB 3
CMB 3
CMD 16
INIT 3
FOR 8
REF 4
WIL 8

Druid 5 (горный друид)

УменияПравить

Athletics 2+3=5, Fly 5+3+3=11, Handle Animal 5+3+2=10, Heal 5+4+3+2=14, Knowledge (Arcana) 1+4=5, Knowledge (Philosophy) 5+4+3=12, Knowledge (World) 5+4+3=12, Perception 5+4+3+2=14, Ride 2+3+3+2=10, Sense Motive 5+4+3+2=14, Spellcraft 5+4+3=12, Survival 5+4+3+2=14.

ФитыПравить

Alertness, Dodge, Self-Sufficient, Animal Affinity.

На будущее: Craft Wondrous Item.

ОстальноеПравить

  • Nature Bond (?)
  • Nature Sense (+2 Kn.Philosophy & Survival)
  • Wild Empathy (d20+5)
  • Woodland stride (normal speed through bushes)
  • Trackless step (cannot be tracked)
  • Resist Nature’s Lure (+4 ST from Fey & nature spells)
  • Wild Shape (1/day)

Языки: Euskara, Druidic, Low Iberic, Sylvan, Frankese, Aquan.

Существенное имуществоПравить

TBA

  • Leather Armor +2 Wild (личный)
  • Natural Armor +2 Wild (из общака)
  • +1, Ghosttouch, Buckler (из общака)
  • +1, Dead Silver (из общака)

Боевые параметрыПравить

AC: 10 (Size) + 3 (DEX) +3 (Armour) + 2 (Shield) + 3 (Natural) = 21 (ACP: 0)

Attacks:

TBA

  • Spear Dead Silver +1: +3 (BAB) + 1 (Magic) = +4 / 1d6 + 1 20/x2

Casting:

SpellsПравить

Orisons: Create Water, Detect Magic, Detect Poison, Flare, Guidance, Know Direction, Light, Mending, Purify Food and Drink, Read Magic, Resistance, Spark, Stabilize, Virtue.

1st level: Alter Winds, Ant Haul, Aspect of the Falcon, Blend, Bristle, Burning Disarm, Call Animal, Calm Animals, Charm Animal, Cloak of Shade, Cure Light Wounds, Deadeye’s Lore, Detect Aberration, Detect Animals or Plants, Detect Snares and Pits, Detect the Faithful, Diagnose Disease, Dream Feast, Endure Elements, Entangle, Expeditious Excavation, Faerie Fire, Feather Step, Flare Burst, Frostbite, Goodberry, Hairline Fractures, Hide from Animals, Hydraulic Push, Jump, Keen Senses, Longstrider, Magic Fang, Magic Stone, Negate Aroma, Obscuring Mist, Pass without Trace, Produce Flame, Ray of Sickening, Read Weather, Shillelagh, Snow Shape, Speak with Animals, Stone Fist, Summon Minor Ally, Summon Nature’s Ally I, Touch of the Sea, Whispering Lore.

2nd level: Accelerate Poison, Animal Aspect, Animal Messenger, Animal Trance, Aspect of the Bear, Barkskin, Bear’s Endurance, Bull’s Strength, Burning Gaze, Campfire Wall, Cat’s Grace, Certain Grip, Chill Metal, Decompose Corpse, Defoliate, Delay Poison, Determine Depth, Divine Trident, Eagle Eye, Elemental Speech, Fire Trap, Flame Blade, Flaming Sphere, Fog Cloud, Forest Friend, Frigid Touch, Frost Fall, Glide, Greensight, Gust of Wind, Heat Metal, Hold Animal, Lesser Restoration, Lockjaw, Natural Rhythm, Owl’s Wisdom, Pernicious Poison, Reduce Animal, Resist Energy, Remove Sickness, Restore Corpse, Scent Trail, Share Language, Slipstream, Soften Earth and Stone, Soothing Word, Spider Climb, Stone Call, Summon Nature’s Ally II, Summon Swarm, Tree Shape, Unshakable Chill, Warp Wood, Web Shelter, Wilderness Soldiers, Wood Shape.

3rd level: Ape Walk, Aqueous Orb, Ash Storm, Blood Scent, Burst of Nettles, Call Lightning, Cloak of Winds, Cure Moderate Wounds, Daylight, Diminish Plants, Dominate Animal, Hide Campsite, Hurricane Blast, Hydrophobia, Lily Pad Stride, Mad Monkeys, Greater Magic Fang, Neutralize Poison, Plant Growth, Poison, Protection from Energy, Quench, Remove Disease, Scale Spikes, Shifting Sand, Snare, Speak with Plants, Spike Growth, Spit Venom, Stone Shape, Summon Nature’s Ally III, Water Breathing, Wind Wall.

XPПравить

17910 (01.12.1443)

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